INDUX-R at the IEEE ICIR 2026 (part 2)

INDUX-R at the IEEE ICIR 2026 (part 2)

CERTH presented their work entitled “CHARACTER: Clothed Human Animatable Reconstructions viA Cross-view TExture transfeR” at the IEEE ICIR 2026 conference. CHARACTER is a new system developed under the EU-funded INDUX-R project that turns standard videos or photos into ready-to-animate 3D human avatars in less than three hours. By exploiting recent advances in 3D reconstruction, CHARACTER goes beyond conventional reconstruction pipelines, […]

INDUX-R at the IEEE ICIR 2026! (part 1)

At the IEEE ICIR 2026 conference, CERTH presented their work entitled “Real-Time Multimodal Manipulation of 3D Head Avatars from Consumer Sensors”. In this work a new system is described that creates and animates realistic 3D head avatars using consumer devices. To create a personalized avatar, the system only needs a short video captured with a standard camera (e.g., […]

UAB participated in the Conference on Virtual and Digital Worlds

UAB participated in the Conference on Virtual and Digital WorldsReal Challenges and Opportunities: How to Govern the Online Public Sphere?, held on 9–10 July at Tilburg University (The Netherlands) and organised by DIGIAPPS. 👥 Nil Bosch (UAB) took part in the panel session Content Moderation and Public Discourse, presenting Historical Narratives in the Metaverse: To What Extent Can We Rely […]

INDUX-R at AWE USA 2026!

🥽 At Augmented World Expo in Long Beach, California, CREAL showcased its groundbreaking light-field display technology, delivering a more natural visual experience for immersive mixed reality. Learn more: https://indux-r.eu/ 🚀 Unlike conventional XR displays, CREAL’s light-field technology enables natural depth perception, allowing digital content to become a seamless part of the real world and to be […]

INVENTICS presented at BEYOND Expo 2026 in Athens, INDUX-R Use Case 1 – LiveMediaXR OmniConferences

INVENTICS presented at BEYOND Expo 2026 in Athens, INDUX-R Use Case 1 – LiveMediaXR OmniConferences, an innovative XR-powered solution designed to transform the conference and event experience.The presentation drew significant interest from visitors, stakeholders, and industry professionals, highlighting the growing demand for immersive, interactive, and hybrid communication environments. Through LiveMediaXR OmniConferences, attendees had the opportunity to discover how Extended […]

INDUX-R 5th Plenary Meeting at the UTAC Linas-Montlhéry Autodrome

The INDUX-R consortium recently gathered at the UTAC Linas-Montlhéry Autodrome for its 5th Plenary Meeting, marking a key milestone in the project’s journey toward large-scale industrial deployment. Partners reviewed the significant progress achieved to date, aligned on the final phases of implementation, and prepared for the upcoming validation activities that will demonstrate the impact of […]

INDUX-R UC2 dry run, by Acciaierie d’Italia, AR and VR technologies

During the INDUX-R UC2 dry run, by Acciaierie d’Italia, AR and VR technologies demonstrated strong potential to enhance industrial training and operations. The results highlight AR and VR as valuable tools for improving efficiency, training, and operational performance. The experience confirmed their potential to make industrial workflows more guided and effective, with further use planned in upcoming project phases. Read the Press Release

Overcoming occlusions in AR, via multi-view, real-time 3D human pose estimation

We are excited to share that CERTH article, “Overcoming occlusions in AR, via multi-view, real-time 3D human pose estimation,” has been published in Machine Vision and Applications, Springer. The developed system gives users “X-Ray vision” to enhance situational awareness in in dynamic environments where visibility is compromised, potentially benefiting various applications, from industrial inspection and safety, first response scenarios […]

New publication at 3D-Arch workshop of the 11th International ISPRS to be presented 10-12 February 2026 Ancona (Italy) by Eurecat

ShinyNeRF: Digitizing Anisotropic Appearance in Neural Radiance Fields is presented at the 11th International ISPRS / CIPA Workshop, within the framework of the INDUX-R project. The work introduces ShinyNeRF, a novel NeRF-based approach for highfidelity 3D digitization of cultural heritage objects, addressing the challenge of anisotropic specular surfaces (e.g. brushed metals). By accurately modeling surface normals, […]

INDUX-R at UnitedXR 2025

INDUX-R proudly participated in the UnitedXR 2025 Expo in Brussels, hosting a booth in the EU Village. Over the three days, visitors to our booth had the chance to experience a range of cutting-edge demonstrations. They were immersed in a virtual reality presentation of UC1, trained in the maintenance of a Hot Dip Galvanizing line (UC2), performed a surgical operation in a […]

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human-centric XR ecosystem that will transform European industrial sectors by empowering humans and creating innovative XR products and services of significant added value

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Euro flag  This project has received funding from the European Union’s Horizon Europe Research and Innovation Programme under Grant Agreement No 101135556
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